It's about that time of the year again! Those that follow this blog (i.e. read it) might remember that last year, we presented and played the "Nightmare Tower" scenario (which then aired in M&tM #76, methinks).
This year, we're back for tricks and treats with a scenario featuring another mainstay of Halloween's motives - the pumpkin.
Probably the only thing consistent about list building - and the only thing that equally applies to each and every faction in Warmachine, Hordes, and likely even other games - is that, sooner or later, you'll be faced with a very important question:
"What am I going to get myself for these last points I have left over?"
The actual difficulty in answering that question differs from faction to faction (I'm looking at Minions here), and this article will attempt to take the bull by the horns - we're going to list all 1-,2-,3- and 4-point options Khador has available, comment on their plausability or catches (list-building-wise), and try to arbitrarily rate them as objectively as possible. Enjoy!
This issue's battle report is from ClogCon's "Doubles"-Tournament, and pits Team Doom&Gloom against Team Beer Kamikaze!
Afterwards, I'll take you on a trip to Bonn's Cantina Games III WM/H Team tournament, together with Team Marth&the Machines.
We continue the pseudo-plot around Allister Caine and his gang, and this time he is haunted by lost (as in: ditched) love. Ravyn's back with an attitude and aiming to put him down with authority!
35 points, killing fields, and afterwards, more tournament fails than even you can handle.
This is another idea of mine regarding a campaign system for Warmachine/Hordes. It's based on my old Theatre of War system, but resembles a system that is both stripped down, and spiced up. And modified. But I'm getting ahead of myself. Read for yourself, and enjoy! (note: I'm open to suggestions/ideas/constructive criticism!)
Good Morning, Folks, and welcome back for another issue of "Khador 2013". This time, we're talking in depth about Mangled Metal - metaphorical depth, to be precise, because metal is too hard to get into. ;-)
The results speak for themselves.
This is because I went to attend the Convergence of Cyriss Release Event that took place at my FLGS last Saturday, which just so happens to be a Mangled Metal/Tooth and Claw event. We all know, like, and yet dread this scenario, which both one of the rulebook scenarios and the way the game is introduced to us via the battlebox.
At first, you'll likely be thinking: "Well yeah, it's simple." But I think there is actually a LOT to be said about it - not so much about the scenario, maybe, but about the things surrounding it. Thusly, we'll be talking about Khadorans list building considerations, favourable Khadoran Warcasters, some CoC release event details and considerations, and we're going to attempt an unbiased answer of whether Hordes or Warmachine is better off in this scenario - and by how much.